![object pooling unity 2d [Unity 5] Object Pooling Tutorial](https://i.ytimg.com/vi/LhqP3EghQ-Q/maxresdefault.jpg)
UPDATE:
At ~ 15:16 in the video, the lines copied should preferably be pasted BEFORE the call to OnObjectReuse(), so that when that method is called, the object will already have its correct position/rotation values. This could be important when resetting certain things, for example the velocity of a projectile based on its initial rotation.
Source code:
https://github.com/SebLague/Object-Po...
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object pooling unity 2d [Unity 5] Object Pooling Tutorial | |
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